Creating 3D buildings from OpenStreetMap data

It is fairly easy to create 3D buildings from OpenStreetMap (OSM) maps, essentially by extruding the 2D footprint polygons to 3D.

For the procedure using OSGeo software, see

http://grass.osgeo.org/wiki/Extrude_2D_polygons_to_3D

This entry was posted in 3D, OpenStreetMap, OSGeo on by .

About Markus

Markus Neteler , a founding member of FOSSGIS.de (D-A-CH), GFOSS.it (Italy) and the Open Source Geospatial Foundation (OSGeo), was head of the GIS and Remote Sensing Unit at the Research and Innovation Centre of the Fondazione Edmund Mach, Trento, Italy from 2008 to 2016. In 2015 he co-founded the company mundialis (Bonn, Germany), a start-up specialised in open source development and massive data processing. He is the author of several books and chapters on GRASS and various papers on GIS applications. Passionate about open source GIS, he became a GRASS GIS user in 1993 and a developer in 1997, and has been coordinating its development ever since.

6 thoughts on “Creating 3D buildings from OpenStreetMap data

  1. sorbus

    Once 3D buildings are extruded, is there a way to export them from Grass? I’ve tried DXF and no 3D program recognises the file type. I’ve also tried VTK but Paraview displays terrible triangulation to the building tops. Any suggestions? I’m aiming to get the city model into Blender for rendering/animation

    Thanks!

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